Methoden vergelijken
Bekijk de geselecteerde methoden naast elkaar; rijen die verschillen zijn gemarkeerd.
| Case Study× | Digitale etnografie× | Longitudinale etnografie× | |
|---|---|---|---|
| Vakgebied | Kwalitatief | Kwalitatief | Kwalitatief |
| Familie | Process / pipeline | Process / pipeline | Process / pipeline |
| Jaar van ontstaan≠ | 1984 (seminal codification) | Late 1990s – 2000s | 1920s (classical origins); refined 1990s–2000s |
| Grondlegger≠ | Robert K. Yin (systematised in Case Study Research, 1984) | Christine Hine (virtual ethnography); Robert V. Kozinets (netnography) | Rooted in classical anthropological fieldwork (Malinowski, 1922); systematised for sociological revisits by Michael Burawoy (2003) |
| Type≠ | Qualitative research design | Qualitative research method | Qualitative research design |
| Oorspronkelijke bron≠ | Yin, R.K. (2018). Case Study Research and Applications: Design and Methods (6th ed.). Sage. ISBN: 978-1506336169 | Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228 | Burawoy, M. (2003). Revisits: An outline of a theory of reflexive ethnography. American Sociological Review, 68(5), 645–679. DOI ↗ |
| Aliassen≠ | Vaka Çalışması (Case Study), case study design, case study methodology | online ethnography, virtual ethnography, internet ethnography, netnography | extended ethnography, long-term fieldwork, sustained ethnographic study, longitudinal field research |
| Verwant≠ | 5 | 6 | 5 |
| Samenvatting≠ | Case study research is a qualitative research design that investigates a specific phenomenon, individual, group, organisation, or event in depth within its real-world context. Systematised by Robert K. Yin in 1984, it supports single-case and multiple-case designs and draws on multiple data sources — interviews, observation, documents, and artefacts — to build a rich, contextualised account of a bounded unit. | Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right. | Longitudinal ethnography is a qualitative research design in which a researcher conducts sustained, repeated fieldwork with the same community, organisation, or group across an extended period — months to decades. By returning to the field at multiple time points, the researcher captures how social processes, meanings, and structures evolve, making it the only qualitative method capable of directly observing change and continuity in lived experience. |
| ScholarGateGegevensset ↗ |
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