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Tone Mapping and HDR Imaging

High dynamic range imaging captures and represents the full range of light in a scene, and tone mapping compresses that range so it can be shown on displays and prints with limited contrast.

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Definition

HDR imaging is the acquisition and representation of scene luminance over its full range, and tone mapping is the transformation of HDR values into the limited range of an output device.

Scope

This topic covers the recovery of HDR radiance maps by combining differently exposed photographs, the encoding and storage of HDR images, and tone-reproduction operators - both global and local - that map high-range values to displayable ranges while preserving detail and visual impression.

Core questions

  • How is the full luminance range of a scene captured?
  • How are differently exposed images combined into one HDR image?
  • How is a high-range image shown on a low-range display?
  • How is local detail preserved while overall contrast is compressed?

Key concepts

  • Dynamic range
  • Multiple-exposure capture
  • Camera response recovery
  • HDR image encoding
  • Global and local tone mapping
  • Detail preservation

Key theories

HDR recovery from multiple exposures
By photographing a scene at several exposures and recovering the camera response curve, the true scene radiance can be reconstructed beyond the range any single exposure captures, producing a high dynamic range image.
Tone reproduction operators
Mapping HDR values to a display requires compressing contrast; global operators apply one curve to all pixels while local operators adapt to neighborhoods to retain detail, drawing on photographic and perceptual principles.

Clinical relevance

Tone mapping and HDR are central to digital and smartphone photography, HDR displays and television, physically based rendering output, and image-based lighting in visual effects.

History

Debevec and Malik's 1997 method for recovering HDR radiance from photographs catalyzed HDR imaging; a range of tone-reproduction operators followed in the 2000s, and HDR capture and display later became standard consumer features.

Key figures

  • Paul Debevec
  • Jitendra Malik
  • Erik Reinhard

Related topics

Seminal works

  • debevec1997
  • reinhard2002

Frequently asked questions

Why is tone mapping needed if a scene is captured in HDR?
Real scenes span a far wider range of brightness than displays or prints can show, so the captured high-range values must be compressed by tone mapping to fit the output device while keeping the image looking natural.
How is an HDR photo made from a normal camera?
Several photos of the same scene are taken at different exposures, and software combines them, using bright exposures for shadow detail and dark exposures for highlight detail, into a single high dynamic range image.

Methods for this concept

Related concepts