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LightGBM Terperaturan×Peningkatan Cerun×
BidangPembelajaran MesinPembelajaran Mesin
KeluargaMachine learningMachine learning
Tahun asal20172001
PengasasKe, G. et al. (Microsoft Research)Friedman, J. H.
JenisRegularized gradient boosting ensembleEnsemble (sequential boosting of decision trees)
Sumber perintisKe, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q., & Liu, T.-Y. (2017). LightGBM: A highly efficient gradient boosting decision tree. Advances in Neural Information Processing Systems, 30, 3146–3154. link ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
AliasLightGBM with L1/L2 regularization, penalized LightGBM, LightGBM ridge/lasso, regularized LGBMGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
Berkaitan55
RingkasanRegularized LightGBM applies L1 (lasso) and L2 (ridge) penalty terms to the leaf weight objective of LightGBM — Microsoft's highly efficient gradient boosting framework — to control model complexity, reduce overfitting, and improve generalization on tabular classification and regression tasks with high-dimensional or noisy feature sets.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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ScholarGateBandingkan kaedah: Regularized LightGBM · Gradient Boosting. Dicapai 2026-06-15 daripada https://scholargate.app/ms/compare