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Peningkatan Cerun×LightGBM Terperaturan×
BidangPembelajaran MesinPembelajaran Mesin
KeluargaMachine learningMachine learning
Tahun asal20012017
PengasasFriedman, J. H.Ke, G. et al. (Microsoft Research)
JenisEnsemble (sequential boosting of decision trees)Regularized gradient boosting ensemble
Sumber perintisFriedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗Ke, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q., & Liu, T.-Y. (2017). LightGBM: A highly efficient gradient boosting decision tree. Advances in Neural Information Processing Systems, 30, 3146–3154. link ↗
AliasGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machineLightGBM with L1/L2 regularization, penalized LightGBM, LightGBM ridge/lasso, regularized LGBM
Berkaitan55
RingkasanGradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.Regularized LightGBM applies L1 (lasso) and L2 (ridge) penalty terms to the leaf weight objective of LightGBM — Microsoft's highly efficient gradient boosting framework — to control model complexity, reduce overfitting, and improve generalization on tabular classification and regression tasks with high-dimensional or noisy feature sets.
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ScholarGateBandingkan kaedah: Gradient Boosting · Regularized LightGBM. Dicapai 2026-06-17 daripada https://scholargate.app/ms/compare