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| Teori Berdasar Straussian Digital× | Etnografi Digital× | |
|---|---|---|
| Bidang | Kualitatif | Kualitatif |
| Keluarga | Process / pipeline | Process / pipeline |
| Tahun asal≠ | 1990 (Strauss & Corbin foundational); digital adaptation 2000s–2010s | Late 1990s – 2000s |
| Pengasas≠ | Anselm Strauss & Juliet Corbin (foundational GT); adapted to digital contexts by subsequent methodologists | Christine Hine (virtual ethnography); Robert V. Kozinets (netnography) |
| Jenis≠ | Qualitative research design and analysis approach | Qualitative research method |
| Sumber perintis≠ | Strauss, A., & Corbin, J. (1998). Basics of Qualitative Research: Techniques and Procedures for Developing Grounded Theory (2nd ed.). Sage. ISBN: 978-0803959408 | Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228 |
| Alias | digital GT (Straussian), Straussian GT in digital contexts, online Straussian grounded theory, digital Strauss-Corbin grounded theory | online ethnography, virtual ethnography, internet ethnography, netnography |
| Berkaitan | 6 | 6 |
| Ringkasan≠ | Digital Straussian grounded theory applies the systematic, coding-driven approach of Strauss and Corbin's grounded theory to digital data sources such as online forums, social media, chat logs, and digital documents. It retains the Straussian paradigm model and three-stage coding structure — open, axial, and selective — while adapting sampling strategies, theoretical saturation criteria, and ethical protocols to the unique features of online and digital research environments. | Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right. |
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