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LightGBM×Random Forest×
BidangPembelajaran MesinPembelajaran Mesin
KeluargaMachine learningMachine learning
Tahun asal20172001
PencetusKe, G. et al. (Microsoft)Breiman, L.
TipeGradient boosting decision tree ensembleEnsemble (bagging of decision trees)
Sumber perintisKe, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q. & Liu, T.-Y. (2017). LightGBM: A Highly Efficient Gradient Boosting Decision Tree. Advances in Neural Information Processing Systems (NeurIPS) 30, 3146–3154. link ↗Breiman, L. (2001). Random Forests. Machine Learning, 45, 5–32. DOI ↗
AliasLightGBM, Light Gradient Boosting Machine, lgbm, leaf-wise gradient boostingRastgele Orman (Random Forest), rastgele orman, random decision forest, bagged tree ensemble
Terkait54
RingkasanLightGBM is Microsoft's gradient boosting decision tree implementation, introduced by Ke and colleagues in 2017, that grows trees leaf-wise and bins features into histograms for speed. On large datasets it is much faster than XGBoost while retaining strong predictive accuracy.Random Forest is an ensemble learning method, introduced by Leo Breiman in 2001, that grows many decision trees on bootstrap samples of the data and combines their votes to produce strong classification and regression. By pooling many slightly different trees, it produces more accurate and more stable predictions than any single tree.
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ScholarGateBandingkan metode: LightGBM · Random Forest. Diakses 2026-06-18 dari https://scholargate.app/id/compare