Dictator Game
The Dictator Game is a simple economic decision task measuring generosity and prosocial behavior. One player (dictator) receives money and unilaterally decides how to allocate it between themselves and an anonymous second player (recipient). The recipient cannot reject the offer; they simply receive what the dictator gives. Unlike the Ultimatum Game, the dictator faces no punishment for selfishness. Thus, the Dictator Game reveals baseline generosity without strategic calculation, revealing intrinsic prosocial preferences.
Izvorni zapis
Citati kopirani doslovno iz izvornog zapisa metode. Ne impliciraju nikakvu provjeru na razini tvrdnje.
- Forsythe, R., Horowitz, J. L., Savin, N. E., & Sefton, M. (1994). Fairness in simple bargaining experiments. Games and Economic Behavior, 6(3), 347-369. · DOI 10.1006/game.1994.1021
- Camerer, C. F. (2003). Behavioral game theory: Experiments in strategic interaction. Princeton University Press. · URL
- Henrich, J., Boyd, R., Bowles, S., et al. (2005). 'Economic man' in cross-cultural perspective: Behavioral experiments in 15 small-scale societies. Behavioral and Brain Sciences, 28(6), 795-855. · DOI 10.1017/S0140525X05000142
Uređene tvrdnje
Tvrdnje pohranjene u knjigu dokaza, svaka s vlastitom procjenom.
Ovaj prikaz ne izmišlja procjenu tvrdnje kada knjiga dokaza nema nijednu.
Povezane metode
Generirano iz grafa metode i prikazano kao strojno predložene relacije — ne implicira se nikakva tvrdnja dokaza.