مقایسهٔ روشها
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| یادگیری فعال LightGBM× | لایتجیبیام (LightGBM)× | جنگل تصادفی× | |
|---|---|---|---|
| حوزه | یادگیری ماشین | یادگیری ماشین | یادگیری ماشین |
| خانواده | Machine learning | Machine learning | Machine learning |
| سال پیدایش≠ | 2017–present | 2017 | 2001 |
| پدیدآور≠ | Settles, B. (active learning); Ke, G. et al. (LightGBM) | Ke, G. et al. (Microsoft) | Breiman, L. |
| نوع≠ | Hybrid (active learning query strategy + gradient boosting classifier) | Gradient boosting decision tree ensemble | Ensemble (bagging of decision trees) |
| منبع بنیادین≠ | Settles, B. (2012). Active Learning. Synthesis Lectures on Artificial Intelligence and Machine Learning, 6(1), 1–114. Morgan & Claypool. DOI ↗ | Ke, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q. & Liu, T.-Y. (2017). LightGBM: A Highly Efficient Gradient Boosting Decision Tree. Advances in Neural Information Processing Systems (NeurIPS) 30, 3146–3154. link ↗ | Breiman, L. (2001). Random Forests. Machine Learning, 45, 5–32. DOI ↗ |
| نامهای دیگر | AL-LightGBM, Active LightGBM, LightGBM active learning, AL-LGBM | LightGBM, Light Gradient Boosting Machine, lgbm, leaf-wise gradient boosting | Rastgele Orman (Random Forest), rastgele orman, random decision forest, bagged tree ensemble |
| مرتبط≠ | 5 | 5 | 4 |
| خلاصه≠ | Active Learning LightGBM couples the query-efficient label-selection strategy of active learning with the speed and accuracy of LightGBM, a histogram-based gradient boosting framework. The model iteratively selects the most informative unlabeled instances for human annotation, retrains LightGBM on the growing labeled set, and converges to high accuracy with far fewer labeled examples than passive supervised learning. | LightGBM is Microsoft's gradient boosting decision tree implementation, introduced by Ke and colleagues in 2017, that grows trees leaf-wise and bins features into histograms for speed. On large datasets it is much faster than XGBoost while retaining strong predictive accuracy. | Random Forest is an ensemble learning method, introduced by Leo Breiman in 2001, that grows many decision trees on bootstrap samples of the data and combines their votes to produce strong classification and regression. By pooling many slightly different trees, it produces more accurate and more stable predictions than any single tree. |
| ScholarGateمجموعهداده ↗ |
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