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Equilibrio de Nash×Equilibrio Perfecto en Subjuegos×
CampoTeoría de juegosTeoría de juegos
FamiliaMachine learningMachine learning
Año de origen19501965
Autor originalJohn NashReinhard Selten
Tipoalgorithmalgorithm
Fuente seminalNash, J. F. (1950). Equilibrium points in N-person games. Proceedings of the National Academy of Sciences, 36(1), 48-49. DOI ↗Selten, R. (1965). Spieltheoretische Behandlung eines Oligopolmodells mit Nachfrageträgheit. Zeitschrift für die gesamte Staatswissenschaft, 121, 301-324. link ↗
AliasLemke-Howson Equilibrium, Completely Labeled PairBackward Induction, Sequential Equilibrium, Extensive-Form Equilibrium
Relacionados44
ResumenNash Equilibrium is a game-theoretic solution concept where no player can unilaterally deviate to improve their payoff. Formalized by John Nash in 1950, the Lemke-Howson algorithm computationally finds equilibria in bimatrix games by identifying completely labeled vertex pairs in the strategy polytopes.Subgame Perfect Equilibrium (SPE) is a refinement of Nash Equilibrium for sequential games, introduced by Reinhard Selten in 1965. It requires that strategy profiles constitute a Nash Equilibrium in every subgame, eliminating non-credible threats and incredible promises. Backward induction is the primary computational method for finding SPE in finite games.
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  1. v1
  2. 2 Fuentes
  3. PUBLISHED

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ScholarGateComparar métodos: Nash Equilibrium · Subgame Perfect Equilibrium. Recuperado el 2026-06-18 de https://scholargate.app/es/compare