Comparar métodos
Revisa los métodos seleccionados uno junto a otro; las filas que difieren aparecen resaltadas.
| Etnografía Digital Basada en Múltiples Casos× | Etnografía digital× | |
|---|---|---|
| Campo | Cualitativa | Cualitativa |
| Familia | Process / pipeline | Process / pipeline |
| Año de origen≠ | 2000s–2010s | Late 1990s – 2000s |
| Autor original≠ | Christine Hine (virtual ethnography); Sarah Pink et al. (digital ethnography); cross-case logic from Robert Yin | Christine Hine (virtual ethnography); Robert V. Kozinets (netnography) |
| Tipo≠ | Qualitative comparative research design | Qualitative research method |
| Fuente seminal≠ | Hine, C. (2000). Virtual Ethnography. Sage. ISBN: 978-0761958956 | Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228 |
| Alias | multi-case digital ethnography, comparative digital ethnography, cross-case digital ethnography, multi-site digital ethnography | online ethnography, virtual ethnography, internet ethnography, netnography |
| Relacionados≠ | 5 | 6 |
| Resumen≠ | Multiple case-based digital ethnography is a qualitative research design that conducts ethnographic fieldwork across two or more purposefully selected digital sites or communities, then systematically compares findings across cases. Rooted in digital ethnography's immersive, interpretive tradition and in multiple case study logic, it reveals both site-specific practices and cross-cutting patterns in online social life. It is especially suited to questions about how similar phenomena are enacted differently across digital platforms, communities, or cultural contexts. | Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right. |
| ScholarGateConjunto de datos ↗ |
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