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Teoría Evolutiva de Juegos×Competencia de Cournot×
CampoTeoría de juegosTeoría de juegos
FamiliaMachine learningMachine learning
Año de origen19731838
Autor originalJohn Maynard Smith, George PriceAugustin-Louis Cournot
Tipoalgorithmalgorithm
Fuente seminalSmith, J. M., & Price, G. R. (1973). The logic of animal conflict. Nature, 246(5427), 15-18. DOI ↗Cournot, A. A. (1838). Recherches sur les principes mathématiques de la théorie des richesses. L. Hachette. link ↗
AliasESS, Evolutionarily Stable Strategy, Replicator DynamicsQuantity Competition, Cournot Equilibrium, Cournot-Nash Equilibrium
Relacionados44
ResumenEvolutionary Game Theory applies game-theoretic reasoning to biological evolution and social dynamics, where populations of agents with different strategies interact repeatedly. Introduced by John Maynard Smith and George Price in 1973, the framework uses the concept of Evolutionarily Stable Strategies (ESS) to identify strategy distributions that cannot be invaded by mutant strategies. Replicator dynamics describe how strategy frequencies evolve over time when reproduction is proportional to payoff success.Cournot Competition models oligopolistic markets where firms choose quantities simultaneously, not prices. Originally formulated by Augustin-Louis Cournot in 1838, the model assumes each firm's profit depends on the total market quantity produced. The resulting Cournot-Nash Equilibrium captures the strategic interaction where each firm maximizes profit given competitors' quantities, leading to prices between monopoly and perfect competition levels.
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ScholarGateComparar métodos: Evolutionary Game Theory · Cournot Competition. Recuperado el 2026-06-18 de https://scholargate.app/es/compare