Comparar métodos
Revisa los métodos seleccionados uno junto a otro; las filas que difieren aparecen resaltadas.
| Programación Dinámica× | Programación con Restricciones× | Aprendizaje por Refuerzo Profundo× | Programación Entera× | |
|---|---|---|---|---|
| Campo≠ | Optimización | Optimización | Aprendizaje profundo | Optimización |
| Familia≠ | Process / pipeline | Process / pipeline | Machine learning | Process / pipeline |
| Año de origen≠ | 1957 | 2006 | 2015 | 1958 |
| Autor original≠ | Richard Bellman | Rossi, van Beek & Walsh | Mnih, V. et al. (DQN) | Ralph Gomory (cutting planes, 1958); land-and-doig branch-and-bound (1960) |
| Tipo≠ | Exact combinatorial optimization via recursive decomposition | Declarative combinatorial optimization | Sequential decision-making (agent–environment interaction) | Mathematical optimisation — exact combinatorial method |
| Fuente seminal≠ | Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6 | Rossi, F., van Beek, P., & Walsh, T. (Eds.). (2006). Handbook of Constraint Programming. Elsevier. ISBN: 978-0-444-52726-4 | Mnih, V. et al. (2015). Human-Level Control through Deep Reinforcement Learning. Nature, 518, 529–533. DOI ↗ | Wolsey, L.A. (1998). Integer Programming. Wiley. ISBN: 9780471283669 |
| Alias≠ | DP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik Programlama | Constraint Satisfaction Programming, Constraint-Based Optimization, Kısıt Programlama, CSP Optimization | Derin Pekiştirmeli Öğrenme (DQN / PPO / A3C), derin pekiştirmeli öğrenme, deep RL, DRL | IP, MIP, mixed-integer programming, mixed-integer linear programming |
| Relacionados≠ | 3 | 3 | 4 | 4 |
| Resumen≠ | Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure. | Constraint Programming (CP) is a declarative optimization paradigm in which a problem is formulated as a set of variables, finite domains, and constraints, and a solver systematically searches for assignments that satisfy all constraints. Formalized comprehensively by Rossi, van Beek, and Walsh in their 2006 Handbook of Constraint Programming, CP unifies propagation-based pruning with intelligent backtracking search to tackle combinatorial problems across scheduling, planning, and configuration domains. | Deep Reinforcement Learning combines neural networks with reinforcement learning so an agent learns by interacting with an environment, popularised by Mnih and colleagues' 2015 Nature work on human-level Atari control. Instead of learning from a fixed labelled dataset, the agent takes actions, observes rewards, and gradually shapes a policy that maximises long-run return. | Integer programming (IP), also called mixed-integer programming (MIP) when only some variables are restricted to whole numbers, is a branch of mathematical optimisation in which some or all decision variables must take integer or binary values. Building on linear programming, it was formalised through Ralph Gomory's cutting-plane method (1958) and the Land-and-Doig branch-and-bound algorithm (1960), and it has since become the standard exact framework for scheduling, assignment, routing, and resource-allocation problems. |
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