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Gradient Boosting×Regularized LightGBM×
OborStrojové učeníStrojové učení
RodinaMachine learningMachine learning
Rok vzniku20012017
TvůrceFriedman, J. H.Ke, G. et al. (Microsoft Research)
TypEnsemble (sequential boosting of decision trees)Regularized gradient boosting ensemble
Původní zdrojFriedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗Ke, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q., & Liu, T.-Y. (2017). LightGBM: A highly efficient gradient boosting decision tree. Advances in Neural Information Processing Systems, 30, 3146–3154. link ↗
Další názvyGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machineLightGBM with L1/L2 regularization, penalized LightGBM, LightGBM ridge/lasso, regularized LGBM
Příbuzné55
ShrnutíGradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.Regularized LightGBM applies L1 (lasso) and L2 (ridge) penalty terms to the leaf weight objective of LightGBM — Microsoft's highly efficient gradient boosting framework — to control model complexity, reduce overfitting, and improve generalization on tabular classification and regression tasks with high-dimensional or noisy feature sets.
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ScholarGatePorovnat metody: Gradient Boosting · Regularized LightGBM. Získáno 2026-06-17 z https://scholargate.app/cs/compare