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Hluboké zpatňované učení×Dynamické programování×Metody gradientu politiky×
OborHluboké učeníOptimalizaceStrojové učení
RodinaMachine learningProcess / pipelineMachine learning
Rok vzniku201519571992
TvůrceMnih, V. et al. (DQN)Richard BellmanRonald Williams (REINFORCE); Sutton et al. (policy gradient theorem)
TypSequential decision-making (agent–environment interaction)Exact combinatorial optimization via recursive decompositionPolicy-based reinforcement learning
Původní zdrojMnih, V. et al. (2015). Human-Level Control through Deep Reinforcement Learning. Nature, 518, 529–533. DOI ↗Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6Williams, R. J. (1992). Simple statistical gradient-following algorithms for connectionist reinforcement learning. Machine Learning, 8(3–4), 229–256. DOI ↗
Další názvyDerin Pekiştirmeli Öğrenme (DQN / PPO / A3C), derin pekiştirmeli öğrenme, deep RL, DRLDP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik ProgramlamaREINFORCE, actor-critic, policy optimization, politika gradyanı
Příbuzné434
ShrnutíDeep Reinforcement Learning combines neural networks with reinforcement learning so an agent learns by interacting with an environment, popularised by Mnih and colleagues' 2015 Nature work on human-level Atari control. Instead of learning from a fixed labelled dataset, the agent takes actions, observes rewards, and gradually shapes a policy that maximises long-run return.Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure.Policy gradient methods are reinforcement-learning algorithms that optimize a parameterized policy directly by gradient ascent on the expected return, rather than learning action-values and acting greedily. Founded on Ronald Williams' 1992 REINFORCE algorithm and the policy gradient theorem of Sutton and colleagues (2000), they naturally handle stochastic and continuous action spaces and underpin modern actor-critic and deep-RL algorithms.
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ScholarGatePorovnat metody: Deep Reinforcement Learning · Dynamic Programming · Policy Gradient. Získáno 2026-06-17 z https://scholargate.app/cs/compare