ScholarGate
Асистент

Сравнение на методи

Прегледайте избраните методи един до друг; редовете с разлики са откроени.

Case Study×Дигитална етнография×Обусловена теория×
ОбластКачествени методиКачествени методиКачествени изследвания
СемействоProcess / pipelineProcess / pipelineProcess / pipeline
Година на възникване1984 (seminal codification)Late 1990s – 2000s1967
СъздателRobert K. Yin (systematised in Case Study Research, 1984)Christine Hine (virtual ethnography); Robert V. Kozinets (netnography)Barney Glaser and Anselm Strauss
ТипQualitative research designQualitative research methodMethod
Основополагащ източникYin, R.K. (2018). Case Study Research and Applications: Design and Methods (6th ed.). Sage. ISBN: 978-1506336169Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228Glaser, B. G., & Strauss, A. L. (1967). The discovery of grounded theory: Strategies for qualitative research. Aldine. link ↗
Други названияVaka Çalışması (Case Study), case study design, case study methodologyonline ethnography, virtual ethnography, internet ethnography, netnographyGT, Grounded Theory Approach
Свързани563
РезюмеCase study research is a qualitative research design that investigates a specific phenomenon, individual, group, organisation, or event in depth within its real-world context. Systematised by Robert K. Yin in 1984, it supports single-case and multiple-case designs and draws on multiple data sources — interviews, observation, documents, and artefacts — to build a rich, contextualised account of a bounded unit.Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right.Grounded Theory (GT) is a systematic qualitative research methodology in which theory emerges directly from data through iterative analysis, rather than being imposed before data collection. Developed by Barney Glaser and Anselm Strauss in 1967, GT prioritizes generating explanatory frameworks grounded in evidence.
ScholarGateНабор от данни
  1. v1
  2. 1 Източници
  3. PUBLISHED
  1. v1
  2. 2 Източници
  3. PUBLISHED
  1. v1
  2. 3 Източници
  3. PUBLISHED

Към търсенето Изтегляне на слайдове

ScholarGateСравнение на методи: Case Study · Digital Ethnography · Grounded Theory. Извлечено на 2026-06-19 от https://scholargate.app/bg/compare