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Μεταευρετική Μεταβλητής Γειτονιάς (Variable Neighborhood Search - VNS)×Γενετικός Αλγόριθμος×Αναζήτηση Αρμονίας×Προσομοιωμένη Ανόπτηση×
ΠεδίοΒελτιστοποίησηΒελτιστοποίησηΒελτιστοποίησηΒελτιστοποίηση
ΟικογένειαProcess / pipelineProcess / pipelineProcess / pipelineProcess / pipeline
Έτος προέλευσης1997197520011983
ΔημιουργόςJohn Henry HollandZong Woo Geem, Joong Hoon Kim, G. V. Loganathan
ΤύποςMetaheuristic — neighborhood-basedPopulation-based metaheuristicMetaheuristic population-based optimizationProbabilistic metaheuristic / local search
Θεμελιώδης πηγήMladenović, N. & Hansen, P. (1997). Variable Neighborhood Search. Computers & Operations Research, 24(11), 1097–1100. DOI ↗Holland, J.H. (1975). Adaptation in Natural and Artificial Systems. University of Michigan Press. link ↗Geem, Z. W., Kim, J. H., & Loganathan, G. V. (2001). A New Heuristic Optimization Algorithm: Harmony Search. Simulation, 76(2), 60–68. DOI ↗Kirkpatrick, S., Gelatt, C.D. & Vecchi, M.P. (1983). Optimization by Simulated Annealing. Science, 220(4598), 671-680. DOI ↗
Εναλλακτικές ονομασίεςVNS, Değişken Komşuluk Araması (VNS), variable neighbourhood searchGA, evolutionary algorithm, Genetik Algoritma — Evrimsel OptimizasyonHS algorithm, Harmoni Araması (Harmony Search), music-inspired optimizationBenzetimli Tavlama (Simulated Annealing), SA, probabilistic local search
Συναφείς4555
ΣύνοψηVariable Neighborhood Search (VNS) is a metaheuristic optimization framework introduced by Mladenović and Hansen in 1997. It escapes local optima by systematically switching among a predefined set of neighborhood structures — first perturbing the current solution (shaking) to reach a different region of the search space, then applying a local search within that region, and finally accepting the new solution only if it improves the incumbent. The method is flexible enough to handle combinatorial problems (routing, scheduling, graph problems) as well as continuous optimization, making it one of the most widely used neighborhood-based metaheuristics in operations research.A genetic algorithm (GA) is a population-based metaheuristic optimization method introduced by John Henry Holland (1975) that mimics the principles of natural selection. It maintains a population of candidate solutions and iteratively improves them through selection, crossover, and mutation operators, making it especially powerful on discontinuous, non-convex, and multi-modal search spaces where classical gradient-based methods fail.Harmony Search (HS) is a population-based metaheuristic optimization algorithm introduced by Geem, Kim, and Loganathan in 2001. It mimics the improvisation process of jazz musicians seeking a perfect state of harmony, using three operators — memory consideration, pitch adjustment, and random selection — to generate candidate solutions. The algorithm applies to both continuous and discrete variables and has found wide use in engineering design, water distribution network optimization, and combinatorial problems.Simulated annealing is a probabilistic local-search metaheuristic introduced by Kirkpatrick, Gelatt, and Vecchi in 1983. It models the physical annealing process in metallurgy — where a material is heated and then slowly cooled to reach a low-energy crystalline state — and uses this analogy to escape local optima in combinatorial and continuous optimization problems.
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ScholarGateΣύγκριση μεθόδων: Variable Neighborhood Search · Genetic Algorithm · Harmony Search · Simulated Annealing. Ανακτήθηκε στις 2026-06-20 από https://scholargate.app/el/compare