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ΠεδίοΒαθιά ΜάθησηΒαθιά Μάθηση
ΟικογένειαMachine learningMachine learning
Έτος προέλευσης1950s–19981986–1990
ΔημιουργόςSutton, R. S. & Barto, A. G. (formalised); Bellman, R. (foundations)Rumelhart, D. E.; Elman, J. L.
ΤύποςSequential decision-making frameworkSequential neural network
Θεμελιώδης πηγήSutton, R. S. & Barto, A. G. (2018). Reinforcement Learning: An Introduction (2nd ed.). MIT Press. ISBN: 978-0-262-03924-6Elman, J. L. (1990). Finding structure in time. Cognitive Science, 14(2), 179–211. DOI ↗
Εναλλακτικές ονομασίεςRL, reward-based learning, trial-and-error learning, policy optimizationRNN, Elman network, Jordan network, simple recurrent network
Συναφείς23
ΣύνοψηReinforcement Learning (RL) is a framework in which an agent learns to make sequential decisions by interacting with an environment, receiving scalar reward signals, and updating a policy to maximise cumulative future reward. Unlike supervised learning, no labeled examples are provided; the agent discovers optimal behavior entirely through experience and delayed feedback.A Recurrent Neural Network (RNN) is a class of neural network designed to process sequential data by maintaining a hidden state that carries information across time steps. Introduced in its modern form by Rumelhart et al. (1986) and further shaped by Elman (1990), RNNs became the dominant architecture for sequence modelling in NLP, speech, and time-series analysis before the rise of attention-based models.
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ScholarGateΣύγκριση μεθόδων: Reinforcement Learning · Recurrent Neural Network. Ανακτήθηκε στις 2026-06-18 από https://scholargate.app/el/compare