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| Γενετικό Ανταγωνιστικό Δίκτυο× | Νευρωνική Συνήθης Διαφορική Εξίσωση (Neural ODE)× | |
|---|---|---|
| Πεδίο | Βαθιά Μάθηση | Βαθιά Μάθηση |
| Οικογένεια | Machine learning | Machine learning |
| Έτος προέλευσης≠ | 2014 | 2018 |
| Δημιουργός≠ | Goodfellow, I. et al. | Chen, T. Q. et al. |
| Τύπος≠ | Generative deep learning (adversarial two-network game) | Continuous-depth neural network (ODE-parameterised dynamics) |
| Θεμελιώδης πηγή≠ | Goodfellow, I. et al. (2014). Generative Adversarial Nets. NeurIPS. link ↗ | Chen, T. Q., Rubanova, Y., Bettencourt, J. & Duvenaud, D. (2018). Neural Ordinary Differential Equations. Advances in Neural Information Processing Systems (NeurIPS). link ↗ |
| Εναλλακτικές ονομασίες | Üretici Çekişmeli Ağ (GAN), GAN, generative adversarial nets, adversarial network | Nöral Diferansiyel Denklem (Neural ODE), neural ordinary differential equation, continuous-depth network, ODE-Net |
| Συναφείς | 4 | 4 |
| Σύνοψη≠ | A Generative Adversarial Network (GAN), introduced by Ian Goodfellow and colleagues in 2014, produces realistic synthetic data through the competition of two neural networks — a generator and a discriminator. It is widely used for image synthesis, data augmentation, and distribution estimation. | A Neural ODE, introduced by Chen and colleagues in 2018, models a hidden state as the continuous solution of an ordinary differential equation whose dynamics are parameterised by a neural network. It generalises the limiting case of residual connections, making it well suited to irregularly spaced time series and physics-based modelling. |
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