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| Επαύξηση Δεδομένων× | Γενετικό Ανταγωνιστικό Δίκτυο× | |
|---|---|---|
| Πεδίο | Βαθιά Μάθηση | Βαθιά Μάθηση |
| Οικογένεια | Machine learning | Machine learning |
| Έτος προέλευσης≠ | 2019 | 2014 |
| Δημιουργός≠ | Connor Shorten & Taghi Khoshgoftaar | Goodfellow, I. et al. |
| Τύπος≠ | Regularization / data preprocessing technique | Generative deep learning (adversarial two-network game) |
| Θεμελιώδης πηγή≠ | Shorten, C., & Khoshgoftaar, T. M. (2019). A survey on image data augmentation for deep learning. Journal of Big Data, 6, 60. DOI ↗ | Goodfellow, I. et al. (2014). Generative Adversarial Nets. NeurIPS. link ↗ |
| Εναλλακτικές ονομασίες | Training Data Augmentation, Image Augmentation, Veri Artırma, Synthetic Data Augmentation | Üretici Çekişmeli Ağ (GAN), GAN, generative adversarial nets, adversarial network |
| Συναφείς≠ | 2 | 4 |
| Σύνοψη≠ | Data augmentation is a family of techniques that artificially expands a training dataset by applying label-preserving transformations to existing samples. Originally systematized for image classification tasks, it is now applied broadly across vision, text, audio, and tabular domains. It emerged as a practical answer to the chronic scarcity of labeled data in supervised deep learning and remains a standard preprocessing step in modern neural network pipelines. | A Generative Adversarial Network (GAN), introduced by Ian Goodfellow and colleagues in 2014, produces realistic synthetic data through the competition of two neural networks — a generator and a discriminator. It is widely used for image synthesis, data augmentation, and distribution estimation. |
| ScholarGateΣύνολο δεδομένων ↗ |
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