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| Προσομοίωση Ουρών Βαγιεσιανού Τύπου× | Διακριτή Προσομοίωση Γεγονότων (DES)× | |
|---|---|---|
| Πεδίο | Προσομοίωση | Προσομοίωση |
| Οικογένεια | Process / pipeline | Process / pipeline |
| Έτος προέλευσης≠ | 1994 | 1960s (formalized); modern computational form from 1970s onward |
| Δημιουργός≠ | Armero, C. & Bayarri, M. J. | Banks, Carson, Nelson & Nicol (textbook lineage); foundational work by Tocher & Conway (1960s) |
| Τύπος≠ | Bayesian inference + stochastic simulation | Stochastic process simulation |
| Θεμελιώδης πηγή≠ | Armero, C., & Bayarri, M. J. (1994). Bayesian prediction in M/M/1 queues. Queueing Systems, 15(1–4), 401–417. DOI ↗ | Banks, J., Carson, J.S., Nelson, B.L. & Nicol, D.M. (2010). Discrete-Event System Simulation (5th ed.). Pearson. ISBN: 978-0136062127 |
| Εναλλακτικές ονομασίες≠ | BQS, Bayesian Queue Simulation, Bayesian Stochastic Queueing, Bayesian Queuing Analysis | DES, event-driven simulation, Ayrık Olay Simülasyonu (DES) |
| Συναφείς≠ | 6 | 4 |
| Σύνοψη≠ | Bayesian Queueing Simulation combines Bayesian statistical inference with stochastic queueing simulation to model waiting-line systems under parameter uncertainty. Instead of treating arrival and service rates as fixed known values, it places prior distributions over them, updates these with observed data to obtain posteriors, and propagates the resulting parameter uncertainty through repeated simulation runs to produce probabilistic predictions of system performance metrics such as queue length, waiting time, and server utilisation. | Discrete-Event Simulation (DES) is a computational modeling paradigm in which the state of a system changes only at a countable sequence of points in time — the events. Between events nothing changes, so the simulation clock jumps directly from one event to the next. Formalized through the foundational textbooks of Banks, Carson, Nelson and Nicol and of Law in the 1960s–2000s, DES has become the standard tool for analyzing queuing systems, healthcare patient flows, manufacturing lines, and logistics networks where entities move through resources over time. |
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